7/29/2023 0 Comments Hard west save location![]() ![]() We all know what Obi-Wan said about taking the high ground. If there are any concerns it would be difficulty getting to elevated positions. It works similar to a skill tree and feels like a good start to an idea that could really be fleshed out. Each card has a different ability and a player can hold as many as five cards at once and try to make poker hands for better results. All of this keeps you coming back.Īn interesting addition to the game is a deck of cards that you try to collect. Riding a horse up to a train, shooting a baddy then climbing onboard while it’s cruising along doesn’t feel static. I like it when the background is moving the whole time so it doesn’t feel like it is only a level. It’s great to see the gory aftermath of witchcraft. It’s neat to raise the dead or switch locations with other characters. It’s fun cruising along through wastelands in a ghost train with centipede legs. The environment really is up there with the kill streaks as being one of the big selling points for the game. There is also a nightmare difficulty which definitely lives up to its name. Also, if hard difficulty isn’t cutting it for you, there is easy setting that make the play more dialogue driven. ![]() Finally it feels like the odds are ever in my favor! When they are, be sure to save often. Adding that luck meter to a shot can make the difference of a kill shot or not which would reset AP. If an enemy misses a hit on you or you miss a hit on them it fills up a Luck meter which you can then click on when you need a little extra luck performing an action. I’m notoriously bad luck when it comes to game odds so the Luck system is a very welcome one. The other big part of the fighting action is Luck. It makes it feel much more immersive to have the turn last so long and rewarding to come up with a great run. ![]() This unique take on the AP system makes it nice so that you can really extend turns if you think ahead (aka: strategy) and figure out kill streaks completed by reloading AP. All points are used up, unless the shot at the bad guy killed him then that character’s AP points reset and you have three to use again. For example the main character has three AP to work with so the player might use one point to get a position where you can shoot the bad guys, then another point to shoot, followed by a point used to duck your head for defense. Hard West 2 is top-down version which relies on Action Points (AP) to determine how much movement and abilities you have to work with. Turn-based strategy gameplay is pretty straight forward being the norm now, most people would probably think of XCOM first for comparison. The story is mostly told in cut scenes and in multiple choice question reveals which effect the loyalty of others. The voice acting is excellent from everyone and when the dialogue gets a bit hokey it’s welcome since it shows the game trying to not take itself too seriously since it’s a turn-based paranormal western. Instead the crew find themselves in a very paranormal pickle. If this ended well then the story would have been really short. It’s about a gang who have a ghost train to rob only to find the devil going by the name Mammon challenging them to a game of cards for their souls. There are dialogue questions which effect gameplay as well as telling a very gripping story. With this in mind let’s take a look at one of the newest turn-based strategy games Hard West 2.įist off, if you didn’t play the first game that’s no problem the storyline is pretty self-contained with a lot of depth to it. These days the board game Risk is a prime example of a strategy game stripped down to its basics while video games try to do the opposite creating more elaborate and detailed environments that make you think less about the rules and more about the gameplay enjoyment. Strategy games date back to ancient times with some still surviving until modern days such as Senet and Chess. ![]()
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